
Platform Played On: Xbox 360
Release Date: August 19, 2008
Date Played: August 2008
Time Played: 40+ hours
Completed (Y/N): Yes
Score: 4/5
Opinion:

The loot system is not the only thing that Too Human borrows from the Diablo series. In fact it is basically a sci-fi version of Diablo rooted in Norse mythology.
You start by choosing between a couple different classes and embark on an interesting, maybe even unique journey to fight back a race of robots that want to destroy humanity.
Perhaps it is the fact that the game was in development for 10 years that rose people's expectations. I did not have any expectations going in and thoroughly enjoyed the dozens of hours I spent with Too Human. Playing it co-op definitely helped make the experience more fun, but playing it solo it feels like a solid action-rpg set in an interesting world, which tells a story from the Norse mythology. A topic very rarely explored in any entertainment media.

Too Human is supposed to be a trilogy, but the game did not meet the expected sales (partialy due to overhype), so I dont know if that will ever happen.
All silly expectations aside, I would definitely recommend Too Human for its unique setting and fun gameplay to any action-rpg enthusiast, especially if they have a buddy to jump into co-op with.
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