Wednesday, September 21, 2011

Mirror's Edge


Title: Mirror's Edge
Platform Played On: Xbox 360
Release Date: November 12, 2008
Date Played: January, 2009
Time Played: 8 hours
Completed (Y/N): Yes
Score: 4/5


Opinion:

I applaud EA for trying to innovate. Mirrors Edge is truly one of a kind, even now nearly 3 years later, no one has done anything like it.

The game focuses on running and leaping from building to building using everything in the environment, from pipes to walls to people's faces. The game does a good job at giving you hints, by coloring whatever you should be using in red.  As seen in the screenshot below the red beams in the bottom left of the screen.



You play as a girl called "Faith", who takes a lot of leaps of faith... get it? You are a messenger, and while the story is not that important you have to get from point A to point B using wicked maneuvers.

Mirror's Edge looks amazing, extremely clean and sharp, with highly detailed textures and shiny surfaces. The animations, and camera placements truly give you the sense of speed and I often found myself holding my breath as I leap off of an edge to another building.  EA (DICE, the developer) nailed the presentation, the game simply looks amazing.

Unfortunately beyond its looks Mirror's Edge does not have much else going for it. There is hardly any combat, and the story is forgettable at best.  Most of the extras are focused around timed runs, which I frankly dont give a damn about.

Mirror's Edge is most fun when you are sprinting and jumping from roof to roof, not knowing how you are going to get over the next obstacle. So once you play it once, it is not as interesting to run through it again.

I feel that there are quite a few things that could have been done better in Mirror's Edge, but even still, I feel that everyone should at least check it out. It is an experience you cant get elsewhere.

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